STEAM Activity Cards: Level 2 (Age 6-8)

Everyday investigations for children who have started asking why: observe, record, measure and explain.

Ages 6 to 840 cards50+ activitiesScreen-free

Choose level

Rs. 1,199.00 Rs. 959.00 SAVE Rs. 240.00
CODAvailable across India
5 to 7 daysDelivery across India
5% to SLATEOn every order
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  • Delivered within 5 to 7 days across India
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Product details
Contents40 activity cards (50+ activities), tips card and box
AgesAges 6 to 8
SubjectsScience, Technology, Engineering, Arts, Maths
FormatIllustrated, durable card stock

For schools

Tell us what you need. We'll reply within one working day with school pricing and a single invoice.

10,000+children mainstreamed
5,000+teacher workshops
100+schools partnered
20 yearsin education

What it builds

Five skills, disguised as an afternoon

Not a list of what's in the box, but what your child walks away with.

1

Processing

Taking in what they see, hear and touch, and making sense of it. Where every investigation starts.

2

Predicting

“What do you think happens next?” The question that turns play into reasoning.

3

Validating

Testing the guess against what actually happened, without fear of being wrong.

4

Comparing

Two objects, two results: what is the same, what is different, and why.

5

Inferencing

Drawing a conclusion nobody handed them. The skill that outlasts the box.

Why these five

They are the core scientific-thinking skills, and they transfer to every subject a child meets later.

How it works

Pick a card. Notice more.

Level 2 builds on noticing: every activity asks children to observe, then tell, draw or record what they found.

1
Pick a card together

40 cards with 50+ activities, each tagged by where it happens: kitchen, bathroom, garden or anywhere.

2
Gather what it needs

Every card lists what you will need. A lemon, a glass of water, a few ice cubes: things already in the house.

3
Do it, then observe and tell

Each activity ends with questions: what did you notice, where did it go, why did it happen?

4
Draw and record

Cards ask children to draw what they saw and fill in what they found. Results on paper can be compared.

What a real card looks likeLevel 2 card: Make Lemonade (Kitchen)
AskSqueeze a lemon, add sugar and stir, then pour into two glasses with ice cubes.
Look for1 lemon cut in half, 4 teaspoons of sugar, a spoon, 2 glasses of water and 4 ice cubes.
ExtendHow does sugar feel when touched? Where does the sugar disappear? How does stirring help? Where do the ice cubes go after some time?
Good answerEyes, ears, nose, skin and tongue are the five sense organs that help us feel the world.

In the box

  • 40 illustrated, durable activity cards
  • 50+ activities across the deck
  • Step by step instructions and questions to think about on every card
  • A tips card for parents and teachers
  • Sturdy printed box

Why we made this

One teacher. One scientist.

Vaishali Gupta spent twenty years in education watching bright children decide they were “bad at science”, usually before they were seven, and usually after being handed a worksheet.

The problem was never ability. It was that science arrived as a set of answers to memorise, instead of a question worth chasing.

So she built what she wanted for her own classroom: activities that need no lab, no screen, and no expertise from the adult in the room.

Every order funds the SLATE Program. 5% of what you spend puts learning materials into the hands of children who would otherwise go without.

Vaishali Gupta

Vaishali Gupta

Founder, One Teacher One Scientist
“A child who asks why is already doing science. My job was never to give them answers. It was to keep the question alive.”
20 years in educationHarvard learnerAuthor, all OTOS titles

Parents & teachers

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What comes next

Level 2 picks up where Level 1 ends

Each level picks up where the last one ends, so the cards grow with your child rather than being outgrown.

STEAM Activity Cards: Complete Bundle

All three levels, covering ages 3 and up.

Before you ask

Questions parents actually send us

My child hasn't done Level 1. Can they start here?
Yes. Level 2 stands on its own. If your child is 6 or older and already asks why things happen, start here.
Who are these cards for?
Families who want to build thinking skills and a curious mind using the nooks and corners of home. Parents who want their child ready for the levels of thinking school expects. And teachers, who use the cards to design activity based homework in line with the new National Curriculum Framework (NCF).
Do I need to know any science?
No. Every card explains the activity step by step, lists what you'll need, and ends with questions to think and talk about. A tips card in the box shows you how to guide without doing it for them.
What do I need at home?
Things from around the house: water, a bucket, a mug, paper, a leaf, a torch, a shoebox. The tips card goes further: try not to buy anything, because making do with what is at hand is part of the lesson.
Does it work for one child, or do I need a group?
Both. An adult should be there to guide, and most activities work just as well with siblings or a class.
How long does one activity take?
Ten to twenty minutes for most. One activity a day is plenty, and many families save them for weekends.
Can I use these in a classroom?
Yes. They're used in classrooms and learning centres, and the card format suits stations and small-group rotation.
Are the activities safe?
A few use scissors, a knife or a paper cutter. Those are marked for adult help, and the tips card asks for adult supervision.